12. Where things live
E:\Nimby\ workspace root (Configuration → Workspace root)
Community\ one subfolder per repository
@cba_ws\ installed mod: junction, hardlinks or real files
@ace\
.nimby\_cba_ws.json provenance: repository, checksum, mode, per-file origin
.nimby\tracking.json per-file index: origin, location, size + mtime, checksum
shared\ optional shared store, one folder per mod
@cba_ws\
addons\…
C:\Games\Nimby\ extracted zip
Nimby.exe GUI
bin\nimby.exe CLI used by the GUI
data\config.json portable configuration
data\hashcache.json hash cache (portable install)
%APPDATA%\Nimby\config.json configuration when the app folder is read-only
%APPDATA%\Nimby\hashcache.json hash cache in that case
%APPDATA%\Nimby\images\ cached repo.png / icon.png per repository
%TEMP%\nimby\ scratch folder (default)
.nimby is created per repository folder. Lock files are named after the mod with everything outside letters, digits, _, . and - replaced by _, so @cba_ws becomes _cba_ws.json. The lock stores the full manifest, which is why verify and repair work for linked mods too.